Difference between revisions of "Avoid"

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Aside from the +avoid equipment itself, [[dexterity]] has a positive effect in your avoiding ability, as well has the skill [[defence sense]].
 
Aside from the +avoid equipment itself, [[dexterity]] has a positive effect in your avoiding ability, as well has the skill [[defence sense]].
  
* List of avoid messages, ~from worst to best (pending verification):
+
* List of avoid messages, from worst to best:
  
 +
:lousy
 
:non-existent
 
:non-existent
 
:almost non-existent
 
:almost non-existent
Line 12: Line 13:
 
:poor
 
:poor
 
:paltry
 
:paltry
 +
:crude
 
:weak
 
:weak
 
:low
 
:low
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* [[:category:avoid|List of things that improve your avoid.]]
 
* [[:category:avoid|List of things that improve your avoid.]]
 +
[[Category:Statistics]]
 +
[[Category:BatMUD]]

Latest revision as of 02:48, 25 October 2012

Avoid is an attribute that determines your chance to avoid a melee hit aimed at you, making the foe miss. You can see your ability to avoid hits in your 'score', right above alignment, for example You have a paltry ability for avoiding hits.

Aside from the +avoid equipment itself, dexterity has a positive effect in your avoiding ability, as well has the skill defence sense.

  • List of avoid messages, from worst to best:
lousy
non-existent
almost non-existent
little
meager
feeble
poor
paltry
crude
weak
low
mediocre
average
above average
good
great
reliable
excellent
impressive
superb
unearthly
UNGODLY