Difference between revisions of "Template:Material"
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Revision as of 11:09, 23 November 2009
Use this template when adding Materials.
Copy & Paste
{{ Material
| weight =
| sturdyness =
| magic =
| flammability =
| warmth =
| toxicity =
| resistivity =
| malleability =
| mentality =
| reactivity =
| weapon =
| armour =
| value =
| rarity =
| article =
| type =
| natural =
| lode =
| raw =
| refined =
}}
Fields | & | Instructions how to fill 'em. Fields in italics should be removed if not used. |
---|---|---|
name | : | Items long desc including all auras/glows. |
description | : | Fill with all what you see when looking at it before any auras/glows or type. |
tale | : | If the item has tale, use this field. |
type | : | From looking at the item "This <type> is in ______ condition." |
stats | : | Items magical properties. |
weight | : | From looking at the item "It looks <weight>." |
kg | : | What the item weights in kg's. Either sell it to shop and view it or use scales. Or you can pick up coins until you see you carried weight changing as ten coins weight one gram. |
sacvalue | : | The value damogran shows for the item when writing inv at him. |
handles | : | Shown by id "It is called <handles>." before slots. |
size | : | Shown by id after idweight, before max condition. |
material | : | Shown by id "made of <material>" after size and before the unaccurate sacvalue. |
quality | : | Shown by id "and of <quality> quality." after unaccurate sacvalue and before weapon skill. |
unqiue | : | If the item is unique, fill this field with the present owners name or with unknown if not known. |
other | : | If any other important, use this field. |