Difference between revisions of "Clothing"
From BatWiki
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*Traditional 0 | *Traditional 0 | ||
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+ | Torso, leg, leg, arm and arm | ||
+ | *Brand new +2 | ||
==Clothing weight== | ==Clothing weight== | ||
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(Long coat) | (Long coat) | ||
*Silk: 0.185 | *Silk: 0.185 | ||
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[[Category:Clothing]] | [[Category:Clothing]] |
Revision as of 17:47, 2 November 2016
Clothing is an object crafted of fabric which is worn by a player, or npc. Clothing may increase or reduce charisma. Clothing is not armour. There are clothing slots and armour slots. If armour is worn in that slot, it "covers" the clothing and any effect on charisma is nullified.
Clothing descriptions and effect on charisma
Glove
Hand slot
- Beautiful +3
- Expensive +3
- Flashy +3
- Glamorous +3
- Hot +3
- Irresistible +3
- Sexy +3
- Stunning +3
- Adorable +2
- Becoming +2
- Chic +2
- Fashionable +2
- Pretty +2
- Clean +1
- Cute +1
- Flowered +1
- Interesting +1
- Neat +1
- Nice +1
- Sporty +1
- Cool 0
- Traditional 0
Long coat
Torso, leg, leg, arm and arm
- Brand new +2
Clothing weight
(Glove)
- Silk: 0.005 kg.
(Long coat)
- Silk: 0.185