Difference between revisions of "Template:Infobox Projectile"

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| {{#if: {{{other|}}} | {{{other}}} }}
 
| {{#if: {{{other|}}} | {{{other}}} }}
 
|}<analytics uacct="UA-3466433-1" ></analytics></includeonly><noinclude>
 
|}<analytics uacct="UA-3466433-1" ></analytics></includeonly><noinclude>
= Explanation =
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= Copy & Paste =
 
<nowiki>{{</nowiki> {{PAGENAME}}<br>
 
<nowiki>{{</nowiki> {{PAGENAME}}<br>
 
<nowiki>|</nowiki> name =&nbsp;<br>
 
<nowiki>|</nowiki> name =&nbsp;<br>
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<nowiki>|</nowiki> ''other'' =&nbsp;<br>
 
<nowiki>|</nowiki> ''other'' =&nbsp;<br>
 
<nowiki>}}</nowiki> [[Category:Template]]
 
<nowiki>}}</nowiki> [[Category:Template]]
= Copy & Paste =
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= Explanation =
 
Fields in ''italics'' should be remove if not used.
 
Fields in ''italics'' should be remove if not used.
 
* '''Name''': Items long desc including all auras/glows.
 
* '''Name''': Items long desc including all auras/glows.

Revision as of 11:53, 7 July 2008

Copy & Paste

{{ Infobox Projectile
| name = 
| description = 
| tale
| type = 
| stats = 
| weight = 
| kg = 
| sacvalue = 
| handles = 
| material = 
| size = 
| quality = 
| from = 
| other
}}

Explanation

Fields in italics should be remove if not used.

  • Name: Items long desc including all auras/glows.
  • Description: Fill with all what you see when looking at it before any auras/glows or type.
  • Tale: If the item has tale, use this field.
  • Type: From looking at the item "This <type> is in ______ condition."
  • Stats: Items magical properties.
  • Weight: From looking at the item "It looks <weight>."
  • Kg: What the item really weights. Either sell it to shop and view it or use scales. Or you can pick up coins until you see you carried weight changing as ten coins weight one gram.
  • Sacvalue: The value damogran shows for the item when writing inv at him.
  • Handles: Shown by id "It is called <handles>." before slots.
  • Size: Shown by id after weight after weight.
  • Material: Shown by id "made of <material>" after size and before the unaccurate sacvalue.
  • Quality: Shown by id "and of <quality> quality." after unaccurate sacvalue and before weapon skill.
  • Other: If any other important, use this field.