Difference between revisions of "Good religious"
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Revision as of 12:53, 16 March 2009
Starting at a young age, one is taught the different paths in life that can be chosen. At some point, a choice is made, for better or for worse. Those that choose to follow the path of light will grow in the powers of healing and of helping others.
Contents
info
Command: good_religious
Creators: Alaron<analytics uacct="UA-3466433-3" ></analytics>, Ikar<analytics uacct="UA-3466433-3" ></analytics> and Shardik<analytics uacct="UA-3466433-3" ></analytics>
Maximum level: 10
List of guilds that are available for this background.
Abilities gained when joining:
- Gains skill Attack to 5%
- Gains skill Bless to 5%
- Gains skill Cast generic to 5%
- Gains skill Ceremony to 5%
- Gains spell Cure light wounds to 15%
- Gains spell Cure serious wounds to 5%
Abilities and requirements at each level:
- Gains skill Attack to 10%
- Gains skill Bless to 10%
- Gains skill Ceremony to 10%
- Gains skill Essence eye to 5%
- Gains skill Mana control to 5%
- Gains spell Cure light wounds to 20%
Level
- Gains skill Bless to 15%
- Gains skill Cast generic to 10%
- Gains spell Cure serious wounds to 15%
Level
- Gains skill Essence eye to 10%
- Gains spell Cure critical wounds to 5%
Level
- Gains skill Bludgeons to 10%
- Gains spell Create food to 10%
Level
- Gains skill Attack to 15%
- Gains spell Cure light wounds to 25%
Level
- Gains skill Ceremony to 15%
- Gains skill Mana control to 15%
Level
- Gains spell Create food to 30%
- Gains spell Cure critical wounds to 10%
- Gains spell Cure serious wounds to 20%
Level
- Gains skill Cast generic to 15%
Level
- Gains skill Attack to 25%
- Gains skill Bless to 20%
- Gains skill Bludgeons to 20%
- Gains skill Ceremony to 20%
- Gains skill Essence eye to 20%
- Gains spell Cure critical wounds to 15%
- Gains spell Cure light wounds to 30%