Good religious

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The people who come from the good religious background follow their faith. They respect their good gods and try to follow their teachings. The important values in the life of a good religious person are respect for life and nature, and the urge to help the less fortunate in distress.

Good religious people learn to use blunt weapons for self-defense and study the basic healing spells so that they could heal those who are hurt. Religious aspects, such as ceremony and blessings are also very close to their hearts. The good religious people usually dedicate their life to serving their gods. Good examples of such servants are the followers of Tarmalen, the templars of Faerwon or the sisters of Las. Along with them, there are druids who respect nature or monks who respect life in their own way by living by a strict code of honour.

Info

Command: good_religious

Creators: Alaron, Ikar and Shardik

Maximum level: 10

List of guilds that are available for this background.

sinfo

Skill/Spell Name 1 2 3 4 5 6 7 8 9 10
Attack 5 10 - 12 15 18 21 24 27 30
Baptize 1 2 4 5 7 8 10 11 13 15
Bless 5 10 15 - - - - - - 20
Bludgeons 2 4 6 8 10 12 14 16 18 20
Cast generic 5 6 10 12 15 18 21 24 27 30
Cast heal 3 6 9 12 15 18 21 24 27 30
Celestial spark 2 4 6 8 10 12 14 16 18 20
Ceremony 5 10 - - - - 15 - - 20
Create food - - - - 10 - - 30 - -
Cure critical wounds - - - 4 - - - 10 - 15
Cure light wounds 15 20 - - - 25 - - 27 30
Cure serious wounds 5 - 15 - - - - 20 - -
Essence eye 5 6 9 12 15 18 21 24 27 30
Mana control 2 5 6 8 10 12 15 16 18 20
Skill/Spell Name 1 2 3 4 5 6 7 8 9 10

Abilities gained when joining:

Improves skill Ceremony by 5%
Improves spell Cure light wounds by 10%

Abilities and requirements at each level

Level 1

Improves skill Bless by 5%
Improves spell Cure light wounds by 15%
Improves skill Cast generic by 5%
Improves skill Attack by 5%
Improves skill Essence eye by 5%
Improves spell Cure serious wounds by 5%
Gains skill Attack to 3%
Gains skill Bludgeons to 2%
Gains skill Mana control to 2%
Gains skill Essence eye to 3%
Gains skill Cast generic to 3%
Gains skill Cast heal to 3%
Gains skill Baptize to 1%
Gains spell Cure light wounds to 3%
Gains spell Celestial spark to 2%

Level 2

Improves skill Ceremony by 10%
Improves skill Mana control by 5%
Improves spell Cure light wounds by 20%
Improves skill Attack by 10%
Improves skill Bless by 10%
Gains skill Attack to 6%
Gains skill Bludgeons to 4%
Gains skill Mana control to 4%
Gains skill Essence eye to 6%
Gains skill Cast generic to 6%
Gains skill Cast heal to 6%
Gains skill Baptize to 2%
Gains spell Cure light wounds to 6%
Gains spell Celestial spark to 4%

Level 3

Improves skill Cast generic by 10%
Improves spell Cure serious wounds by 15%
Improves skill Bless by 15%
Gains skill Attack to 9%
Gains skill Bludgeons to 6%
Gains skill Mana control to 6%
Gains skill Essence eye to 9%
Gains skill Cast generic to 9%
Gains skill Cast heal to 9%
Gains skill Baptize to 4%
Gains spell Cure light wounds to 9%
Gains spell Celestial spark to 6%

Level 4

Improves spell Cure critical wounds by 5%
Improves skill Essence eye by 10%
Gains skill Attack to 12%
Gains skill Bludgeons to 8%
Gains skill Mana control to 8%
Gains skill Essence eye to 12%
Gains skill Cast generic to 12%
Gains skill Cast heal to 12%
Gains skill Baptize to 5%
Gains spell Cure light wounds to 12%
Gains spell Celestial spark to 8%

Level 5

Improves spell Create food by 10%
Improves skill Bludgeons by 10%
Gains skill Attack to 15%
Gains skill Bludgeons to 10%
Gains skill Mana control to 10%
Gains skill Essence eye to 15%
Gains skill Cast generic to 15%
Gains skill Cast heal to 15%
Gains skill Baptize to 7%
Gains spell Cure light wounds to 15%
Gains spell Celestial spark to 10%

Level 6

Improves spell Cure light wounds by 25%
Improves skill Attack by 15%
Gains skill Attack to 18%
Gains skill Bludgeons to 12%
Gains skill Mana control to 12%
Gains skill Essence eye to 18%
Gains skill Cast generic to 18%
Gains skill Cast heal to 18%
Gains skill Baptize to 8%
Gains spell Cure light wounds to 18%
Gains spell Celestial spark to 12%

Level 7

Improves skill Ceremony by 15%
Improves skill Mana control by 15%
Gains skill Attack to 21%
Gains skill Bludgeons to 14%
Gains skill Mana control to 14%
Gains skill Essence eye to 21%
Gains skill Cast generic to 21%
Gains skill Cast heal to 21%
Gains skill Baptize to 10%
Gains spell Cure light wounds to 21%
Gains spell Celestial spark to 14%

Level 8

Improves spell Cure critical wounds by 10%
Improves spell Cure serious wounds by 20%
Improves spell Create food by 30%
Gains skill Attack to 24%
Gains skill Bludgeons to 16%
Gains skill Mana control to 16%
Gains skill Essence eye to 24%
Gains skill Cast generic to 24%
Gains skill Cast heal to 24%
Gains skill Baptize to 11%
Gains spell Cure light wounds to 24%
Gains spell Celestial spark to 16%

Level 9

Improves skill Cast generic by 15%
Gains skill Attack to 27%
Gains skill Bludgeons to 18%
Gains skill Mana control to 18%
Gains skill Essence eye to 27%
Gains skill Cast generic to 27%
Gains skill Cast heal to 27%
Gains skill Baptize to 13%
Gains spell Cure light wounds to 27%
Gains spell Celestial spark to 18%

Level 10

Improves skill Attack by 25%
Improves skill Bludgeons by 20%
Improves spell Cure light wounds by 30%
Improves skill Bless by 20%
Improves skill Ceremony by 20%
Improves spell Cure critical wounds by 15%
Improves skill Essence eye by 20%
Gains skill Attack to 30%
Gains skill Bludgeons to 20%
Gains skill Mana control to 20%
Gains skill Essence eye to 30%
Gains skill Cast generic to 30%
Gains skill Cast heal to 30%
Gains skill Baptize to 15%
Gains spell Cure light wounds to 30%
Gains spell Celestial spark to 20%