Difference between revisions of "Banish demons"

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(New page: {{ Spell | ST = | time = 5 | DT = magical | type = attack | ASI = | ASW = yes | CT = dispel | low = | high = | description = One of the most evil entities an adventurer may come across...)
 
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== Damage in order ==
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(Order is based on first comparisons and initial assumptions)
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''Bad ones:''
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# Slightly wounding
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# Moderately burning
 +
# Striking directly
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''Good ones:''
 +
# Brutally dismembering
 +
# Uncontrollably exploding
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# Frantically scorching

Latest revision as of 08:29, 31 October 2010

Banish demons info from help file
No saving throw
Spell duration: 5 rounds
Damage type: magical
Type of spell: attack spell.
Affecting stats: wis
Cast type: dispel
Spell point cost: -
Spell words: missing spell words
One of the most evil entities an adventurer may come across, is the creatures that inhabit the planes of hell, devils, or another type of evil being, the demon. Both are fierce and dangerous opponents, capable of great destruction and carnage. In order to combat them, those who fight the good fight have been granted by the good gods, spells with which to use against evil beings. One such spell, is a rite which attacks a demon's or devil's being, its link to existance on this plain. While it usually is not capable of banishing them outright, it can cause great stress and pain as the being must direct energy in order to keep its physical form in this world. This makes this a terrific form of attack on these deadly creatures.
List of things that enhance or grant access to this spell:

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Damage in order

(Order is based on first comparisons and initial assumptions)

Bad ones:

  1. Slightly wounding
  2. Moderately burning
  3. Striking directly

Good ones:

  1. Brutally dismembering
  2. Uncontrollably exploding
  3. Frantically scorching