Difference between revisions of "Fire"
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| − | '''Fire''' is one of the ten (harm included) elemental damage types in BatMUD | + | '''Fire''' is one of the ten (harm included) elemental damage types in BatMUD. |
| + | * [[Undead]] [[NPC]]s have approximately 20% natural fire resistance. | ||
| + | * [[Wolfman|Wolfmen]] fear fire and have about ~50% vulnerability against it. There is a chance they wimpy when hit by a fire spell, but this can be countered by having 20% or bigger fire resistance boon, or equivalent amount of resistance from other source(s). | ||
| + | |||
| + | '''See also:''' | ||
* [[:category:fire damage|List of spells and weapons that do fire damage]] | * [[:category:fire damage|List of spells and weapons that do fire damage]] | ||
* [[:category:fire resistance|List of items that have +fire resistance]] | * [[:category:fire resistance|List of items that have +fire resistance]] | ||
Revision as of 11:25, 8 April 2012
Fire is one of the ten (harm included) elemental damage types in BatMUD.
- Undead NPCs have approximately 20% natural fire resistance.
- Wolfmen fear fire and have about ~50% vulnerability against it. There is a chance they wimpy when hit by a fire spell, but this can be countered by having 20% or bigger fire resistance boon, or equivalent amount of resistance from other source(s).
See also:
Damage types: acid, asphyxiation, cold, electricity, fire, harm, magical, physical, poison, psionic