Difference between revisions of "Zombie race shrine"
From BatWiki
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{{ Area | {{ Area | ||
− | | aka = | + | | aka = Zombie |
| aka# = | | aka# = | ||
− | | description = | + | | description = [[Race shrine]] of the [[zombie player race]] |
| continent = Laenor | | continent = Laenor | ||
| location = | | location = | ||
Line 10: | Line 10: | ||
| JY = 8511 | | JY = 8511 | ||
| WE = | | WE = | ||
− | | difficulty = | + | | difficulty = easy explore |
| coder = | | coder = | ||
| coder# = | | coder# = | ||
− | | size = | + | | size = 2 |
| special = | | special = | ||
| map = | | map = | ||
Line 20: | Line 20: | ||
| closed = | | closed = | ||
}} | }} | ||
+ | |||
+ | ==The Children of the Zombies== | ||
+ | The zombie [[race guild]]: | ||
+ | <pre>info | ||
+ | A whispery voice tells to you: | ||
+ | Name: The Children of the Zombies | ||
+ | Command: zombie_children | ||
+ | Creator: Sirdar | ||
+ | Maximum level: 5 | ||
+ | |||
+ | Description: | ||
+ | In the past history, creatures from the other dimension have been visiting us | ||
+ | as fathers and protectors. These creatures have seen the birth of a first | ||
+ | human, and in the early years of evolution, the people called the Navigators | ||
+ | gave them a name - Zombies, because these creatures were feared and avoided. | ||
+ | But in time, their intentions became clear to the people - they were here to | ||
+ | help us, on the contrary to the common beliefs. The zombies, after seeing the | ||
+ | arrival of the gods, saw that the races were safe from the unseen enemy, | ||
+ | retreated back to their dimension. Some zombies, however, decided not to | ||
+ | return to their homeworld because they had grown too close to the fascinating | ||
+ | world of humans. Finally, you have found home. Or have you? | ||
+ | |||
+ | Abilities gained when joining: | ||
+ | Receive bonuses as you advance | ||
+ | May study spell [[Dimension door]] to 5% | ||
+ | May study spell [[Teleport with error]] to 5% | ||
+ | May train skill [[Cast teleportation]] to 5% | ||
+ | May train skill [[Essence eye]] to 10% | ||
+ | |||
+ | Abilities and requirements at each level: | ||
+ | Level 2: | ||
+ | Abilities: | ||
+ | May study spell Dimension door to 8% | ||
+ | May study spell Teleport with error to 13% | ||
+ | May train skill Cast teleportation to 11% | ||
+ | May train skill Essence eye to 22% | ||
+ | Level 3: | ||
+ | Abilities: | ||
+ | May study spell Dimension door to 12% | ||
+ | May study spell Teleport with error to 22% | ||
+ | May train skill Cast teleportation to 17% | ||
+ | May train skill Essence eye to 35% | ||
+ | Level 4: | ||
+ | Abilities: | ||
+ | May study spell Dimension door to 16% | ||
+ | May study spell Teleport with error to 31% | ||
+ | May train skill Cast teleportation to 23% | ||
+ | May train skill Essence eye to 47% | ||
+ | Level 5: | ||
+ | Abilities: | ||
+ | May study spell Dimension door to 20% | ||
+ | May study spell Teleport with error to 40% | ||
+ | May train skill Cast teleportation to 30% | ||
+ | May train skill Essence eye to 60% | ||
+ | |||
+ | Allows joining to the following guild: | ||
+ | The Children of the Zombies</pre> | ||
[[Category:Race shrines]] | [[Category:Race shrines]] |
Revision as of 09:16, 26 August 2014
General description: | Race shrine of the zombie player race |
---|---|
Location on Laenor: (whereami: 394x, 319y) On Jeskko's map |
|
Difficulty: | easy explore |
Coder: | (missing coder) |
Size (in rooms): | 2 |
Map of the area: | |
Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results. |
The Children of the Zombies
The zombie race guild:
info A whispery voice tells to you: Name: The Children of the Zombies Command: zombie_children Creator: Sirdar Maximum level: 5 Description: In the past history, creatures from the other dimension have been visiting us as fathers and protectors. These creatures have seen the birth of a first human, and in the early years of evolution, the people called the Navigators gave them a name - Zombies, because these creatures were feared and avoided. But in time, their intentions became clear to the people - they were here to help us, on the contrary to the common beliefs. The zombies, after seeing the arrival of the gods, saw that the races were safe from the unseen enemy, retreated back to their dimension. Some zombies, however, decided not to return to their homeworld because they had grown too close to the fascinating world of humans. Finally, you have found home. Or have you? Abilities gained when joining: Receive bonuses as you advance May study spell [[Dimension door]] to 5% May study spell [[Teleport with error]] to 5% May train skill [[Cast teleportation]] to 5% May train skill [[Essence eye]] to 10% Abilities and requirements at each level: Level 2: Abilities: May study spell Dimension door to 8% May study spell Teleport with error to 13% May train skill Cast teleportation to 11% May train skill Essence eye to 22% Level 3: Abilities: May study spell Dimension door to 12% May study spell Teleport with error to 22% May train skill Cast teleportation to 17% May train skill Essence eye to 35% Level 4: Abilities: May study spell Dimension door to 16% May study spell Teleport with error to 31% May train skill Cast teleportation to 23% May train skill Essence eye to 47% Level 5: Abilities: May study spell Dimension door to 20% May study spell Teleport with error to 40% May train skill Cast teleportation to 30% May train skill Essence eye to 60% Allows joining to the following guild: The Children of the Zombies