Difference between revisions of "Clothing"
From BatWiki
(→Clothing descriptions) |
(→Clothing descriptions and effect on charisma) |
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*Flashy +3 | *Flashy +3 | ||
*Glamorous +3 | *Glamorous +3 | ||
+ | *Hot +3 | ||
*Irresistible +3 | *Irresistible +3 | ||
*Sexy +3 | *Sexy +3 | ||
+ | *Adorable +2 | ||
*Chic +2 | *Chic +2 | ||
*Fashionable +2 | *Fashionable +2 | ||
*Pretty +2 | *Pretty +2 | ||
+ | *Clean +1 | ||
*Flowered +1 | *Flowered +1 | ||
*Interesting +1 | *Interesting +1 | ||
+ | *Neat +1 | ||
*Nice +1 | *Nice +1 | ||
*Sporty +1 | *Sporty +1 |
Revision as of 16:27, 2 November 2016
Clothing is an object crafted of fabric which is worn by a player, or npc. Clothing may increase or reduce charisma. Clothing is not armour. There are clothing slots and armour slots. If armour is worn in that slot, it "covers" the clothing and any effect on charisma is nullified.
Clothing descriptions and effect on charisma
(Glove)
- Beautiful +3
- Flashy +3
- Glamorous +3
- Hot +3
- Irresistible +3
- Sexy +3
- Adorable +2
- Chic +2
- Fashionable +2
- Pretty +2
- Clean +1
- Flowered +1
- Interesting +1
- Neat +1
- Nice +1
- Sporty +1
- Traditional 0
Clothing weight
(Glove)
- Silk: 0.005 kg.