Sleight

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Skill duration: random
Type of skill: special skill.
Affecting stats: Dex.
It uses 15 endurance points.
This skill allows players to take stuff without other players in the room noticing it. If the player getting the stuff succeeds there will be no message, but the player getting the stuff will not know if the skill worked. If you try to 'get all' your skill is halved. In case of special success the player doing the sleight will be told that the skill worked.
List of things that enhance or grant access to this skill:

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