Difference between revisions of "Category:Mana control"

From BatWiki
Jump to: navigation, search
m
m (Replacing page with 'List of stuff that grants mana control.')
Line 1: Line 1:
Skill duration: random.
+
List of stuff that grants [[mana control]].
 
+
Type of skill : special skill.
+
 
+
Affecting stats: [[:category:Wis|Wi]].
+
 
+
It uses no endurance points.
+
 
+
Magic, due to its very nature, is not a totally reliable tool. Even the most powerful wielders of magic can fail in their spells. Unfortunately, once a caster attempts to use a spell, he must supply every bit of energy and concentration to the spell, whether or not it succeeds. While some may argue that the first step is to not fail in the first place, many find it necessary to be able to reclaim the lost energy that they expend, should a spell fail. By using what some refer to as, a reflex action of the mind, upon failing a spell, they can attempt to regain the energy they put into the spell, before it disappears into the void, lost forever. This is one of the few arts that challenges even the most gifted, and its results are very sporadic. It is said that those who are exceptionally wise are better at reclaiming the lost energies.
+
[[Category:Skill]]
+

Revision as of 12:05, 16 June 2008

List of stuff that grants mana control.