Reincarnation

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Help reinc

First of all, you need to be at least level 20 to be able to reincarnate normally (a spell cast by a druid, the first option in this helpfile). If you are below level 20 but want a reinc, see the second option, Mortis.

Reincarnation is a way of starting over but keeping (most of) your achieved experience points. After reincarnation you get to choose a new background, race, alignment and all the things you chose when you created your character - your name will, however, remain the same. You also get to keep your task points, quests, explore, age and settings. After reinc your character will be very young again.

There are several ways to reincarnate in BatMUD.

The first option is the most common; find a member of the druids guild ('who guild druids') and pay her some money for the spell, 'help spell reincarnation'. After you have found a druid that is willing to cast the spell you need to die, because the spell must be cast on a dead person. While dead you 'accept reinc from <druid's name>', she casts the spell, you are moved into reincarnation room and from there on you just follow the instructions in re-creating yourself.

If you wish to choose an undead race, such as a zombie or skeleton, get your reincarnation cast by an evil priest instead. Take a look at 'help spell reanimation'.

When the creation is done, you find yourself in the Church with your experience points on you as safe experience. You cannot lose them by dying, so take your time and spend them with deliberation.

The 'reinc tax' will eat away some of your experience. If enough time has passed since your last reincarnation, the tax will be lower.

The second option is to approach Mortis (find him in Arelium's Church of all Gods) and type 'reinc me'. The reinc tax on your experience will be somewhat higher than in the first option.

The third option is an unhappy one. Your character will grow old, especially if you die a lot. You can see your character's age when you type 'score', for example:

You feel thirsty, very young and brave.

After very young you will become 'young', then 'middle-aged'... and when you reach 'ancient' the next step will be a forced reinc with a HIGH reinc tax.

IMPORTANT:

- All objects you carry will be transferred to your start loc, cash is deposited to bank.
- If you make a bad mistake in your reinc, you might want to reinc again quickly; if less than four hours have passed, your reinc tax will be very low.

Reinc costs

Age in days Instant Fast Normal Slow
0 12 10 8 6
1 12 10 7 5
8 12 10 6 4
15 11 9 5 3
22 10 8 4 2
29 9 7 3 1
36 8 6 2 0.5
43 7 5 1 0.5
50 6 4 1 0.5
57 5 3 1 0.5
64 4 2 1 0.5
71 3 1.5 1 0.5
78 2 1.5 1 0.5