|Age in days||Instant||Fast||Normal||Slow|
Reincarnation is a way of starting over but keeping (most of) your achieved experience points. After reincarnation you get to choose a new background, race, alignment and your character will be very young again. You also get to keep your task points, quests, explore, age and settings.
The so called 'reinc tax' will eat away some of your experience. If enough time has passed since your last reincarnation, the tax will be lower.
After the creation is done, you find yourself in the Church with your old experience points in form of 'safe experience'. You cannot lose them by dying, so take your time and spend them with deliberation.
There are several ways to reincarnate in BatMUD, but there are couple limitations.
First of all, you need to be at least level 20 to be able to reincarnate normally. In case you are under level 40 and have less than four days of age, see recreate.
- All objects you carry will be transferred to your start loc, cash is deposited to bank.
- If you make a bad mistake in your reinc, you might want to reinc again quickly; if less than four hours have passed, your reinc tax will be only 0.5%.
Reincarnation to undead
If you wish to choose an undead race, such as a zombie or skeleton, get your reincarnation done by an evil priest instead. The spell is different, but the process is the same. Take a look at reanimation.
One option is to approach Mortis (he is at Arelium's Church of all Gods) and ask him to 'reinc me'. If you are below level 20 and have over one day of age, this is your only option. The reinc tax on your experience will be a lot higher than reinc casted by a druid.
The last option is an unhappy one. Your character will grow old, especially if you die a lot. You can see your character's age when you type 'score', for example:
- You feel thirsty, very young and brave.
After very young you will become 'young', then 'middle-aged'... and when you reach 'ancient' the next step will be a forced reinc with a HIGH reinc tax.
|No saving throw|
|Spell duration: 15 rounds|
|Type of spell: Neutral|
|Affecting stats: wis|
|Cast type: runes|
|Spell point cost: 262 - missing high|
|Spell words: missing spell words|
|List of things that enhance or grant access to this spell:|
The first option is the most common; find a member of the druids guild ('who guild druids') and pay her some money for the spell. 10k is pretty much the standard fee. After you have found a druid who's willing to cast the spell, you need to die because the spell must be cast on a dead person. While dead you 'accept reinc from <druid's name>', he/she casts the spell, you are moved into reincarnation room and from there on you just follow the instructions in re-creating yourself.