Casting time: 5 rounds.
Cast type: protection. Spell point cost: 111. This spell creates a forcefield around the casters current location. No monsters or players may enter the area while the spell is in effect. The players inside the area can stay there, but if they leave they may not return until the spell has ended. The spell caster may destroy the shelter at any time while inside the shelter by typing 'remove field'. The shelter also heals all living creatures that are inside the shelter.