|Str: 92||Dex: 17||Con: 65|
|Int: 57||Wis: 112||Size: 92|
|Skill max: 90%||Skill cost: 86,7%|
|Spell max: 92%||Spell cost: 38,9%|
|Exp rate: 86|
No one is sure if they are ancestors of the trees or if they have evolved from the trees, or if they are totally separate. The saying 'slow as an ent' has only little basis in the nature. The basis of that reflects more on the thinking process of the ents. They consider everything at least a few times, but when aroused an ent can act fast enough to destroy whole castles in less than one night. The life of an adventuring ent is full of odd and unique dangers. It haven't been few times when the strongest ent of the party has died at a young and almost nondangerous little firelizard because the ent was set afire. Ents tend to be mages or more often druids or priests but their slow thinking process makes them more scholars than dangerous wielders of arcane powers.
- They have a good natural protection.
- They regenerate damage very slowly.
- They regenerate magic points fast.
- Arcane powers are easy for them to master.
- They do not regenerate in dark places.
- They have average vision.
- To the list of NPCs of the race Ent
They heal faster when in water. They can suck nutrition out of the ground. Their metabolism is affected by season, winter slows them down.