Sailing

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Moving with ships involves special commands and is restricted in couple ways. Also different things affect the speed the ship sails or fly.

Tradelane

Tradelanes are the key to fast travel between realms. Tradelanes show up as an orange glow in the oceans: "There is a faint, orange glow in the air." While cruising on a tradelane your speed will be much improved, but you'll need to chart them out and survey the waypoints where they change direction. Surveying waypoints is easier for navigators, and having a high level navigator grants a vastly superior speed from cruising on one.

Navigator

You can hire ship's navigators in a tower adjacent to the navigator guild. You'll need at least a rank 5 to have much hope of creating maps over open seas.

Navigators are capable of creating reference maps, which they can then use to plot courses for a ship. The more trained the navigator is, the more likely they are to succeed at their various tasks; also, the more likely they are to be able to pilot around a minor obstacle. Finally, a higher ranked navigator is faster at plotting courses - a vital skill for ships that travel at extremely high speeds.

Navigators have six ranks with fees as follows:

  1. 800 gold
  2. 4k gold
  3. 20k gold
  4. 100k gold
  5. 500k gold
  6. 2.5M gold

Promoting a navigator gives you a 10% discount off of the cost of hiring a navigator of the next rank. Note that due to the number of students versus the number of people hiring a ship's navigator, you have your choice of name and rank in your navigator. However, once chosen, a navigator will never allow his or her name to be changed. Of course, you could fire your navigator and hire a new one.

Waypoint

BatClient has most waypoints labeled. You can get most common waypoints for free from Presence<analytics uacct="UA-3466433-3" ></analytics>.