Difference between revisions of "Harm body"

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Harm body can only take away a maximum of half the target's hitpoints.
 
Harm body can only take away a maximum of half the target's hitpoints.
 
The effectiveness of this spell is affected by your [[wis|wisdom]], level, spell percent, your ability to hit your opponent, and by your [[mastery of pain]].}}
 
The effectiveness of this spell is affected by your [[wis|wisdom]], level, spell percent, your ability to hit your opponent, and by your [[mastery of pain]].}}
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* Despite what the help file says, harm spells don't do magical damage, harm is unique kind of damage type.

Latest revision as of 20:03, 3 December 2008

Harm body info from help file
Saving throw: no
Spell duration: 6 rounds
Damage type: magical
Type of spell: Harm
Affecting stats: wis
Cast type: harm
Spell point cost: 112 - missing high
Spell words: missing spell words
One of the most powerful attack spells known, is given by the dark gods to their most faithful followers.

It is capable of causing tremendous damage to the target, in such a way, there is no known defense against such an attack. This spell only requires that the caster touches the target. Once this is done, the target's body is racked with heavy wounds which do an incredible amount of damage. Harm body can only take away a maximum of half the target's hitpoints. The effectiveness of this spell is affected by your wisdom, level, spell percent, your ability to hit your opponent, and by your mastery of pain.

List of things that enhance or grant access to this spell:

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  • Despite what the help file says, harm spells don't do magical damage, harm is unique kind of damage type.