Difference between revisions of "Eq by stats"

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m (+C Aura of blackness, +C Emits darkness, +C Sheds light & added the missing 'and' end of listings. Missing the good wear only category as i cant remember what the id says (halo of goodness?).)
m (+Halo of purity C)
Line 99: Line 99:
 
[[:Category:Avoid|Avoid]],
 
[[:Category:Avoid|Avoid]],
 
[[:Category:Dam|Dam]],
 
[[:Category:Dam|Dam]],
 +
[[:Category:Hit|Hit]],
 +
[[:Category:Halo of purity|Angel wear only]],
 
[[:Category:Aura of blackness|Evil wear only]],
 
[[:Category:Aura of blackness|Evil wear only]],
 
[[:Category:Emits darkness|Emits darkness]],
 
[[:Category:Emits darkness|Emits darkness]],
[[:Category:Hit|Hit]],
 
 
& [[:Category:Sheds light|Sheds light]]
 
& [[:Category:Sheds light|Sheds light]]
  
 
*[[:category:invoke|List items with ability to invoke spells/spell-like effects]]
 
*[[:category:invoke|List items with ability to invoke spells/spell-like effects]]
 
*[[:category:special|List items with non-standard specialities]] (ie. doesn't fit any other category)
 
*[[:category:special|List items with non-standard specialities]] (ie. doesn't fit any other category)

Revision as of 15:21, 18 September 2007

Stats: Str, Dex, Con, Wis, Int & Cha

Regen: Spr & Hpr

Skills: Alloying, Attack, Bargain, Battlecry, Blacksmithing, Cannibalize, Cast generic, Cast runes, Ceremony, Conceal spellcasting, Damage criticality, Discipline, Dissection, Dodge, Enhance criticals, Essence eye, Fishing, Flow of magic, Gem cutting, Glassblowing, Knowledge of infernal entities, Mana control, Masonry, Mastery of camping, Mastery of medicine, Mastery of shielding, Mineral cutting, Mining, Quick chant, Parry, Pick locks, Plant lore, Power of faith, Pulverize, Repair armour, Sewing, Songcasting, Songmastery, Songscribing, Stunned maneuvers, Theory of electrical engineering, Theory of pyromania, Turn undead & Vampiric blow

Spells: Banish demons, Dispel evil, Golden arrow, Harm body, Heavy weight, Paralyze, Spider demon banishment, Spider demon channeling, Spider demon inquiry & Tiger claw

Special abilities: Avoid death, Clairvoyance, Eat corpses, Fast metabolism, Infravision, See invisible, See magic & Water walking

Prots: General, Cutting, Bashing & Stabbing

Resists: Physical, Magical, Acid, Cold, Fire, Asphyx, Psi, Poison & Electric

Other: Avoid, Dam, Hit, Angel wear only, Evil wear only, Emits darkness, & Sheds light