Difference between revisions of "Reagent"

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[[Category:Game information]]
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[[Category: BatMUD]]

Revision as of 13:43, 29 March 2009

List of spells and their corresponding reagent sorted by type
Type Spell Reagent
Acid acid shield stone cube
acid blast handful of olivine powder
acid storm pair of interlocked bloodstone rings
Asphyxiation aura of wind tiny leather bag (empty)
blast vacuum bronze marble
vacuum globe small brass fan
Cold frost shield grey fur triangle
cold ray steel arrowhead
hailstorm handful of onyx gravel
Electricity lightning shield small iron rod
electrocution small piece of electrum wire
lightning storm cluster of tungsten wires
Fire flame shield small glass cone
lava blast granite sphere
lava storm blue cobalt cup (empty)
Magical repulsor aura quartz prism
golden arrow copper rod
magic eruption tiny platinum hammer
Physical armour of aether small highsteel disc
Poison shield of detoxification tiny amethyst crystal
summon carnal spores silvery bark chip
killing cloud ebony tube

Reagents, aka regsut, are used to cast certain mage spells. Reagent have 3 power levels: poor, standard and power. Using poor reagent makes your spell use more spell points, standard using the normal amount and power saves some. One can get reagents from merchants, purchase from reagent exchange or, with luck, find from monsters. Easiest way to handle and save numerous reagents is by using a reagent pouch.

The type of reagent needed is also specified in each spell's help.

Commands for reagent handling
store <reagent> in <pouch>
transfer <number> <reagent> from <this pouch> to <that pouch> [take <power level>]
extract <reagent> from <pouch> [take <power/standard/poor>]
set_default_reagent <pouch> to <power/standard/poor>