Difference between revisions of "Abuse protection"
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− | Some [[monster]]s | + | Some [[monster]]s in [[BatMUD]] are protected for being killed too many times by certain group and in overall, thus having a "rapeprot", common nickname for abuse protection. |
− | + | Although there is variation on how the actual abuse prevention is implemented, one thing is quite generally common among them: | |
When having the so called rapeprot up and looking at the monster, after its description there is a line saying 'This monster looks somehow familiar...'. | When having the so called rapeprot up and looking at the monster, after its description there is a line saying 'This monster looks somehow familiar...'. | ||
− | In that case you should inform the party that you have prot and you should leave the party as soon as possible. | + | In that case you should inform the party that you have the prot and you should leave the party as soon as possible. |
− | If monster is being damaged by a party that has a member that has | + | If monster is being damaged by a party that has a member that has the prot, up on dying the monsters items either become "flawed", which means that they have at least halved stats. Depending on the implementation they might also disintegrate to dust, or just in some other way make the trip not worthwhile. |
Here is a list about monsters having either personal, global or both kind of abuse protections. | Here is a list about monsters having either personal, global or both kind of abuse protections. |
Revision as of 11:34, 30 July 2008
Some monsters in BatMUD are protected for being killed too many times by certain group and in overall, thus having a "rapeprot", common nickname for abuse protection.
Although there is variation on how the actual abuse prevention is implemented, one thing is quite generally common among them: When having the so called rapeprot up and looking at the monster, after its description there is a line saying 'This monster looks somehow familiar...'. In that case you should inform the party that you have the prot and you should leave the party as soon as possible.
If monster is being damaged by a party that has a member that has the prot, up on dying the monsters items either become "flawed", which means that they have at least halved stats. Depending on the implementation they might also disintegrate to dust, or just in some other way make the trip not worthwhile.
Here is a list about monsters having either personal, global or both kind of abuse protections.