Difference between revisions of "Category:Combat sense"
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− | + | Skill duration: random. | |
Type of skill : special skill. | Type of skill : special skill. | ||
Affecting stats: [[:category:dex|Dex]]. | Affecting stats: [[:category:dex|Dex]]. | ||
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effectively he can protect himself from damage through | effectively he can protect himself from damage through | ||
its use. | its use. | ||
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Revision as of 17:32, 23 June 2009
Skill duration: random.
Type of skill : special skill. Affecting stats: Dex. It uses no endurance points. Just the fact that you are wearing armour of some type does not mean you are instantly protected from some damage. There are many different types and styles of armour, each needing their own skill in use to be effective. Platemails must be worn in order to absorb as many blows as possible. Softer armours, such as leather armour, must deflect blows, since it cannot absorb the damage that a set of platemail can. The more skilled one is in using armour, the more effectively he can protect himself from damage through its use.
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Pages in category "Combat sense"
The following 25 pages are in this category, out of 25 total.
ABFLPRS |
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