Difference between revisions of "Area Quests by difficulty"
(Restructured a bit now that I am less newbie-ish.) |
(Gave some quests to highbies) |
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|[[Miller]]||Easy|| | |[[Miller]]||Easy|| | ||
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− | |[[Paladin stronghold]]||Easy|| | + | |[[Paladin stronghold]]||Easy||Level locked to level 40! |
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|[[Quest room]]||Easy|| | |[[Quest room]]||Easy|| | ||
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!Notes | !Notes | ||
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− | |[[Caves of orac]]||Easy||Some tougher mobs and wandering aggros. Easy for a super-fighter Midbie, or party of | + | |[[Caves of orac]]||Easy||Some tougher mobs and wandering aggros. Easy for a super-fighter Midbie, or party of new/midbies. |
|- | |- | ||
|[[Restoring albert's honor]]||Easy||For midbie parties. | |[[Restoring albert's honor]]||Easy||For midbie parties. | ||
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!Official Difficulty | !Official Difficulty | ||
!Notes | !Notes | ||
+ | |- | ||
+ | |[[End the war]]||Not Very Hard|| | ||
+ | |- | ||
+ | |[[Solve mystery of the abandoned village]]||Challenging|| | ||
+ | |- | ||
+ | |[[Spirits of vengeance]]||Challenging|| | ||
+ | |- | ||
+ | |[[The living cave]]||Challenging|| | ||
+ | |- | ||
+ | |[[Vendance shore]]||Challenging|| | ||
+ | |- | ||
+ | |[[Beaumont hamel]]||Very hard|| | ||
+ | |- | ||
+ | |[[Dragonscale armour]]||Very hard|| | ||
+ | |- | ||
+ | |[[Elementalist]]||Very hard|| | ||
+ | |- | ||
+ | |[[Four elements]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Free tarackia]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Free the ghost of seyed fairlonge]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Haunted mansion (quest)]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Rise of the verminkin]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Save ozymandius]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Shrouds of darkness]]||Very Hard|| | ||
+ | |- | ||
+ | |[[Sweet dreams]]||Very Hard|| | ||
|- | |- | ||
|[[Conquer the known world]]||IMPOSSIBLE || || | |[[Conquer the known world]]||IMPOSSIBLE || || | ||
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|[[Catfolk shipyard]]||Not Very Hard|| | |[[Catfolk shipyard]]||Not Very Hard|| | ||
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|[[Escape in the village]]||Not Very Hard|| | |[[Escape in the village]]||Not Very Hard|| | ||
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|[[Restless dead]]||Challenging|| | |[[Restless dead]]||Challenging|| | ||
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|[[Lost treasures]]||Very Hard|| I don't know where this starts. | |[[Lost treasures]]||Very Hard|| I don't know where this starts. | ||
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− | |[[ | + | |[[Rescue hannah's parents]]||Very hard||Newbie-me did the first part no trouble, but the second part is in a highbie area. Maybe Midbie? Since it's supposed to be Very Hard, I guess we are meant to do it before that area becomes an easy area... |
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Revision as of 01:37, 28 May 2020
Contents
Message for the Newbie Questers
The world of BatMUD is vast and always expanding. The area quests are numerous and their official BatMUD difficulty tag relative to the level of the players their creators were targeting. A quest might be Not Very Hard (for a Highbie), and as such IMPOSSIBLE (for a newbie). Even the Easy (for Newbies in a party) quest might be Challenging (for a Newbie Solo). It must also be noted that some quests, although classified as easy, require a specific spell or item which might not be as easily attainable for every character build. If you find that you are stuck, it might be time to party up or put it aside for a future Reinc.
What follows is an attempt to reclassify the area quests into those intended for Newbies, Midbies and Highbies, based on the difficulty set by the quest author, the amount of brain/knowledge/power it takes, and the area it takes place in. Of course, the separation is not strict and a party of determined Newbie might well take on Midbie Quests if they so desire!
In short, have fun questing and don't forget BatMUD is a game to play for a looong time, no need to rush!
- Anks the Newbie Quester
Quests for Newbies
(Or regainers)
Definition of newbie is apparently anything from Lvl 1 noob to a Lvl 80 mortal. So, please exercise caution when entering a new area, even if the quest is listed as Easy. It might be easy because it is very straight-forward.
Quest Name | Official Difficulty | Notes |
---|---|---|
A day at the circus | Easy | End mob is kinda hard, easy if you Party Up! |
Alchemist's dilemma | Easy | |
Balloon Ride | Easy | |
City tour | Easy | |
Coffee time | Easy | Area is Level locked to 55, but quest can still be done if you relo in. |
Competing architects | Easy | No fighting needed, look/search AllTheThings(tm) |
Ferry | Easy | |
Gemcutter | Easy | |
Harbormaster | Easy | |
Help atriel | Easy | Quest syntax is hard-locked to max level 40! |
Intrigue at dark castle | Easy | One slightly bigger mob, easy if you party up, or if you are a big bad newbie fighter. |
Kitty | Easy | |
The lost love | Easy | There is a tricky bit, but doable :P |
Miller | Easy | |
Paladin stronghold | Easy | Level locked to level 40! |
Quest room | Easy | |
Rescue the bunny | Easy | |
Robbery in moonlight | Easy | |
Save the farmers | Easy | Party or leveling needed for ~60-85k end mob. |
The lost troglodyte rod | Easy | |
View artwork | Easy | |
Visit | Easy | |
Dortlewall town patrol | Not Very Hard | Come on, it was made part of the tutorial... Should have been classified 'Easy' :) |
It's a drill | Not Very Hard | Level-locked to level 40. If trying to do it as non-fighter or first reinc, you might want to party up. |
Necromancer's dream | Not Very Hard | |
The ant hill | Not Very Hard | Will most probably need a party if trying to do it as fresh newbie :) |
Quests for Midbies
What even is a Midbie? Level 70-100 mortal that has reinc'ed a few times and been there for a few years? Couple Rebirths? For the purpose of this classification, it's for players for whom it's almost insulting to think that they would find the above-listed quests hard to do, unlike Newbies that have to really work or party up for the Not Very Hard ones.
Quest Name | Official Difficulty | Notes |
---|---|---|
Caves of orac | Easy | Some tougher mobs and wandering aggros. Easy for a super-fighter Midbie, or party of new/midbies. |
Restoring albert's honor | Easy | For midbie parties. |
Amulet (quest) | Not Very Hard | Area is not so very newbie friendly, so, if it's meant to be not very hard, it must be for at least Midbies! |
Folklorist road trip | Not Very Hard | Need some world knowledge and the ability to move around in higher level areas without dying. |
Help loretta | Not Very Hard | Bigger kill at the end, strong newbie big party, or midbie small party/solo |
It's dog | Not Very Hard | Newbie-me found Pennywise before finding the Dog, ran like hell. Midbie party recommanded for the one bigger fight. |
White Pudding | Not Very Hard | Need to be either in the right build, or with a party, to do that one. Requires some fighting skills and battle-knowledge, at least! |
Tears of laesa | Challenging | Newbie-me got half by partying, so I'll say Midbie. Although, apparently Vampire is Highbie level, so... |
The lost staff | Challenging | Newbie-me found the start and the way to end, but only managed to finish it as midbie. |
Quests for Highbies
Honestly, all the IMPOSSIBLE quests just got put here in the Highbie section. Feel free to move some to Midbies if needed... or to grab some quests from the Midbies if you feel like having some not-impossible ones.
Quest Name | Official Difficulty | Notes | |
---|---|---|---|
End the war | Not Very Hard | ||
Solve mystery of the abandoned village | Challenging | ||
Spirits of vengeance | Challenging | ||
The living cave | Challenging | ||
Vendance shore | Challenging | ||
Beaumont hamel | Very hard | ||
Dragonscale armour | Very hard | ||
Elementalist | Very hard | ||
Four elements | Very Hard | ||
Free tarackia | Very Hard | ||
Free the ghost of seyed fairlonge | Very Hard | ||
Haunted mansion (quest) | Very Hard | ||
Rise of the verminkin | Very Hard | ||
Save ozymandius | Very Hard | ||
Shrouds of darkness | Very Hard | ||
Sweet dreams | Very Hard | ||
Conquer the known world | IMPOSSIBLE | ||
Solo the haunted mansion | IMPOSSIBLE | ||
Treasuries of the nocilis valley | IMPOSSIBLE | ||
When all hope is lost | IMPOSSIBLE |
Un classified yet
If you are the quest maker and want to specify what 'bie you had in mind, feel free! Otherwise, if some new/mid/highbies would like to give their input, the page author is kinda newbie-ish and has no idea where these should be because they haven't poked their nose in there yet.
Quest Name | Official Difficulty | Maybe... |
---|---|---|
Lunar defender | Easy | |
Catfolk shipyard | Not Very Hard | |
Escape in the village | Not Very Hard | |
Farmer in dire need | Not Very Hard | Midbie? |
Frozen valley | Not Very Hard | |
Ruler of the day | Not Very Hard | |
The quest of legolas | Not Very Hard | |
Mirror mine (quest) | Challenging | |
Ackbar's warrior shrine | Challenging | |
Drow tower (quest) | Challenging | |
Find norgak | Challenging | |
Free filonious | Challenging | |
Mastery of magic | Challenging | |
Melcross (quest) | Challenging | |
Millie's nightmare | Challenging | |
Moonlight murders | Challenging | Newbie can start, but I'm stuck so no idea if it should be midbie or highbie. |
Restless dead | Challenging | |
Lost treasures | Very Hard | I don't know where this starts. |
Rescue hannah's parents | Very hard | Newbie-me did the first part no trouble, but the second part is in a highbie area. Maybe Midbie? Since it's supposed to be Very Hard, I guess we are meant to do it before that area becomes an easy area... |