Area Quests by difficulty
Contents
Message for the Newbie Questers
The world of BatMUD is vast and always expanding. The area quests are numerous and their official BatMUD difficulty tag relative to the level of the players their creators were targeting. A quest might be Not Very Hard (for a Highbie), and as such IMPOSSIBLE (for a newbie). Even the Easy (for Newbies in a party) quest might be Challenging (for a Newbie Solo). It must also be noted that some quests, although classified as easy, require a specific spell or item which might not be as easily attainable for every character build. If you find that you are stuck, it might be time to party up or put it aside for a future Reinc.
What follows is an attempt to reclassify the area quests into those intended for Newbies, Midbies and Highbies, based on the difficulty set by the quest author, the amount of brain/knowledge/power it takes, and the area it takes place in. Of course, the separation is not strict and a party of determined Newbie might well take on Midbie Quests if they so desire!
In short, have fun questing and don't forget BatMUD is a game to play for a looong time, no need to rush!
- Anks the Newbie Quester
Quests for Newbies
(Or regainers)
Definition of newbie is apparently anything from Lvl 1 noob to a Lvl 80 mortal. So, please exercise caution when entering a new area, even if the quest is listed as Easy. It might be easy because it is very straight-forward. Classification is based on how big mobs you need to kill.
Quest Name | Official Difficulty | Notes |
---|---|---|
A day at the circus | Easy | End mob is kinda hard, easy if you Party Up! |
Alchemist's dilemma | Easy | |
Balloon Ride | Easy | |
Caves of orac | Easy | Some tougher mobs and wandering aggros. Easy for a super-fighter Midbie, or party of new/midbies. |
City tour | Easy | |
Coffee time | Easy | Area is Level locked to 55, but quest can still be done if you relo in. |
Competing architects | Easy | No fighting needed, look/search AllTheThings(tm) |
Ferry | Easy | |
Gemcutter | Easy | |
Harbormaster | Easy | |
Help atriel | Easy | Quest syntax is hard-locked to max level 40! |
Intrigue at dark castle | Easy | One slightly bigger mob, easy if you party up, or if you are a big bad newbie fighter. |
Kitty | Easy | |
The lost love | Easy | There is a tricky bit, but doable :P |
Miller | Easy | |
Paladin stronghold | Easy | Level locked to level 40! If you don't want to fight.. be sneaky! |
Quest room | Easy | |
Rescue the bunny | Easy | |
Robbery in moonlight | Easy | |
Save the farmers | Easy | Party or leveling needed for ~60-85k end mob. |
The lost troglodyte rod | Easy | |
View artwork | Easy | |
Visit | Easy | |
Dortlewall town patrol | Not Very Hard | Come on, it was made part of the tutorial... Should have been classified 'Easy' :) |
Escape in the village | Not Very Hard | A long quest, one 50k monster to kill. |
It's a drill | Not Very Hard | Level-locked to level 40. If trying to do it as non-fighter or first reinc, you might want to party up. |
Necromancer's dream | Not Very Hard | |
The ant hill | Not Very Hard | Will most probably need a party if trying to do it as fresh newbie :) |
White Pudding | Not Very Hard | Need to be either in the right build, or with a party, to do that one. Requires some fighting skills and battle-knowledge, at least! |
Mirror mine (quest) | Challenging | There is not much fighting needed, a few ~10k mobs.. but you do need to gather up a lot of things and travel all over the place. Nice one! |
Quests for Midbies
These quests generally (but not always) involve killing some 100k-300k mob(s).
Quest Name | Official Difficulty | Notes |
---|---|---|
Restoring albert's honor | Easy | For midbie parties. |
Amulet (quest) | Not Very Hard | Area is not so very newbie friendly, so, if it's meant to be not very hard, it must be for at least Midbies! |
End the war | Not Very Hard | |
Folklorist road trip | Not Very Hard | Need some world knowledge and the ability to move around in higher level areas without dying. |
Farmer in dire need | Not Very Hard | |
Frozen valley | Not Very Hard | Some tricky parts, but no HUGE mobs for this one. Strong solo build or small party should do the trick. |
Help loretta | Not Very Hard | Bigger kill at the end, strong newbie big party, or midbie small party/solo |
It's dog | Not Very Hard | Newbie-me found Pennywise before finding the Dog, ran like hell. Midbie party recommanded for the one bigger fight. |
The quest of legolas | Not Very Hard | |
Ackbar's warrior shrine | Challenging | A long solo-only quest. |
Find norgak | Challenging | Not much killing here if you're careful, but some funky traps are involved. |
Free filonious | Challenging | The main difficulty.. is the syntaxes :P listen to npcs! Bigger kill at the end, party up. |
Mastery of magic | Challenging | Very obscure quest. |
Melcross (quest) | Challenging | |
Restless dead | Challenging | |
Tears of laesa | Challenging | Newbie-me got half by partying, so I'll say Midbie... depends on the maps and the builds.. takes a while to get all the maps done :) |
The lost staff | Challenging | Newbie-me found the start and the way to end, but only managed to finish it as midbie. |
Vendance shore | Challenging | |
Haunted mansion (quest) | Very Hard |
Quests for Highbies
These quests generally involve killing some high-end equipment mob.
Quest Name | Official Difficulty | Notes |
---|---|---|
Catfolk shipyard | Not Very Hard | |
Millie's nightmare | Challenging | |
Moonlight murders | Challenging | |
Solve mystery of the abandoned village | Challenging | |
Spirits of vengeance | Challenging | |
The living cave | Challenging | |
Beaumont hamel | Very hard | |
Elementalist | Very hard | |
Four elements | Very Hard | |
Free tarackia | Very Hard | |
Free the ghost of seyed fairlonge | Very Hard | |
Rise of the verminkin | Very Hard | |
Save ozymandius | Very Hard | A very obscure quest that almost nobody knows. |
Shrouds of darkness | Very Hard | |
Sweet dreams | Very Hard | |
Solo the haunted mansion | IMPOSSIBLE | No eqmobs here, but still pretty hard. |
When all hope is lost | IMPOSSIBLE |
Quests for Ultrahighbies
These involve killing some top-end equipment mob. Welcome to the deep end of the game.
Quest Name | Official Difficulty | Notes |
---|---|---|
Dragonscale armour | Very hard | |
Lost treasures | Very Hard | Some of the treasures are newbie-easy to get. Some... not so much! Party up! |
Rescue hannah's parents | Very hard | Starts in a newbie area, but don't be fooled, it gets worse. Much worse. |
Treasuries of the nocilis valley | IMPOSSIBLE |
Un classified yet
If you are the quest maker and want to specify what 'bie you had in mind, feel free! Otherwise, if some new/mid/highbies would like to give their input, the page author is kinda newbie-ish and has no idea where these should be because they haven't poked their nose in there yet.
Quest Name | Official Difficulty | Maybe... |
---|---|---|
Lunar defender | Easy | This was a one-time event award and cannot be completed currently. |
Ruler of the day | Not Very Hard | Highbie probably? |
Drow tower (quest) | Challenging | Midbie probably? |
Conquer the known world | IMPOSSIBLE | Quest currently disabled. |