Survey

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To create maps for the ships cruise and paths features, a sail prefixed survey command is used to create the maps that are in turn stored into the bookcases that are located in Captain's cabin.

Syntax

ship survey <maps name>

Coordinates

List of coordinates for areas, tradelane junctions and other points of interest.

Unlike traditional latitude and longitude system, BatMUD uses navigational direction of SE. That means that x coordinate grows when moving to east and y coordinate grows when moving to south. In short: x:→ y:↓

Desolathya

Place x y
Inner Circle of Sorcery 37 64
Dalesmen 299 154
Tradelane NW 114 510
Tradelane NNE 463 27
Tradelane SE 462 475
Tradelane SSEE 433 446

Furnachia

Place x y
Perins 272 175
Old fort
Tradelane NW 98 81
Tradelane N 189 81

Laenor

Place x y
The Union of Sailors 352 467
Newbie mines 306 486
Diggas 286 486
Faerie forest 343 88
Mist 467 572
Tradelane mouth of bay 300 360
Tradelane NWWW 250 310
Tradelane NWW 250 70
Tradelane NNW 310 10
Tradelane NNE 734 10
Tradelane NE 780 10
Tradelane SE 780 644
Tradelane SSE 664 760
Tradelane WWWS 145 515
Tradelane WWS 145 700
Tradelane SSW 205 760
Tradelane SSE 833 760
Tradelane bay W 311 360
Tradelane bay S 364 413
Tradelane bay SS 364 466
Orion 168 281

Lucentium

Place x y
Lorenchia 412 154
Silverlake 540 240
Astacia 295 126
Duzelton 243 195
Oystria 441 278
Pier 309 49
Shipwreck 480 156
Tradelane N 397 13
Tradelane NE 474 13
The Mantis Warriors 393 194

Rothikgen

Local and global coordinates for places
Place x y Gx Gy
The Psionicists 168 281
Barbarians 370 244
Copper mine 76 158
Frost giants 453 31 9955 6967
Eowyn 220 148
Snow peaked mountain 158 147
Citizens of the Pond 137 148
Tradelane entry 210 480 9712 7416
Tradelane S 262 428
Tradelane NE 461 34 9963 6970
Tradelane E 461 229 9963 7165
Tradelane W 22 188
Tradelane NW 22 90