Cooldowns
From BatWiki
A cooldown is a period of time which must be waited before some action can be performed again. This is a list of different cooldowns in the game.
Contents
List of equipment cooldowns
Eq | Length (minutes) | Notes |
---|---|---|
a frosty birch wand, remnant of the winters past | 60 | hailstorm invoke |
a golden ring with a single small ruby | 15 | sp transfer |
A large signet ring with an onyx | 60 | |
A pair of pure white flowing sleeves | 25 | Resets on remove |
A small monocle with a golden chain | 0:15 | for race peer special |
An elegant golden ring decorated with wyrm shaped emerald | ?? | |
An exquisite spyglass | ?? | examine special |
An old oak staff with several odd knobs | 15 | |
Demonic Ring of Invisibility | 10 | |
Prismatic Rod | ?? | |
Silver Battlesuit | 5 |
List of skill cooldowns
Name | Length | Notes |
---|---|---|
Camping | 5 | Depends on skill, ranger fast camp makes faster |
Dark meditation | 5 | |
Meditation | ?? | |
Vampiric blow | xx-8:20 | Depends on skill |
List of spell cooldowns
Name | Length | Notes |
---|---|---|
Curse of tarmalen | 20 | |
Degenerate person | 10 | |
Holding pattern | ?? | Spell duration increases with each cast, resets after ?? |
Spider touch | 10 |
Miscellaneous cooldowns
Name | Length | Notes |
---|---|---|
Esiris portal | ?? | |
Herb tolerance | 15 |