Difference between revisions of "Infravision"

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(corrected cast type from game helpfiles)
 
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| DT =  
 
| DT =  
 
| type = neutral
 
| type = neutral
| ASI =  
+
| ASI =
 
| ASW = yes
 
| ASW = yes
 
| CT = information
 
| CT = information
 
| low =  
 
| low =  
 
| high =  
 
| high =  
| description = One ability many races in this realm possess, is the ability to see in the dark. This ability allows them to navigate freely in darkness, without the hinderance of showing their presence with their own light source. Usually an ability that is gained over many generations of living in dark environments, it can also be temporarily instilled through magical means.  
+
| description = One ability many races in this realm possess, is the ability to see in the dark. This ability allows them to navigate freely in darkness, without the hinderance of showing their presence with their own light source. Usually an ability that is gained over many generations of living in dark environments, it can also be temporarily instilled through magical means.
 +
| spellwords = demoni on pomoni
 
| reagent =  
 
| reagent =  
 
}}
 
}}

Latest revision as of 18:37, 11 April 2018

Infravision info from help file
No saving throw
Spell duration: 5 rounds
Type of spell: Neutral
Affecting stats: wis
Cast type: information
Spell point cost: -
Spell words: demoni on pomoni
One ability many races in this realm possess, is the ability to see in the dark. This ability allows them to navigate freely in darkness, without the hinderance of showing their presence with their own light source. Usually an ability that is gained over many generations of living in dark environments, it can also be temporarily instilled through magical means.
List of things that enhance or grant access to this spell:

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