Difference between revisions of "Category:Spell"

From BatWiki
Jump to: navigation, search
m (New page: '''How spellcasting works on BatMUD''' = Succeeding in the casting = The actual chance of succesfully casting a spell depends on the percentile you have in the spell, your knowledge of ...)
 
m (better helpfile quote)
Line 1: Line 1:
'''How spellcasting works on BatMUD'''
+
All spells use spell points when they are cast. You can see the number of spell points needed for a certain spell by reading the help on that spell. The spells that are available to you depend on your guild and what you have studied. The phase of the moon affects your chance of casting spells and the spell point cost.
  
=  Succeeding in the casting =
+
Spells are cast using the 'cast' command. The format is:
 +
:cast name of spell [at target]
 +
or
 +
:cast 'name of spell' [target]
  
The actual chance of succesfully casting a spell depends on the percentile you have in the spell, your knowledge of cast generic skill and in the knowledge of the certain spells category skill (eg. cast fire for fireball).
+
You can use which ever format you prefer. Some examples:
 +
:cast magic missile at rat
 +
:cast 'magic missile' rat
 +
:cast create food
  
Both cast generic and cast <type> help in succeeding in the spellcasting, the main difference is that cast generic affects all spells, but the cast <type> only affects part of the spells.
+
You can see what spells you know by typing:
 +
:show spells
  
The category of each individual spell can be found by reading the help on that spell (help spell fireball).
+
You can also use 'me' as a valid target. For example:
 +
:cast cure light wounds at me
  
= Spell effects =
+
You can see all spells in game by typing:
What affects the power of the spell varies alot. With some spells, such as light, the actual effect is the same every time you succeed. But even with light the length of the effect varies between different casters.
+
:show spells all
  
In contrast, most spells can have a variable degrees of success. What affects the level of success is dependant on the individual spells. Usual factors include, but are not limited to, random, relevant stat(s), percentage in mastery skill, player level, alignment, various guild based reputations and so on and so on.
+
To interrupt a spell you are casting type:
 +
:cast stop
  
=  Casting cost =
+
To see what you are casting type:
The actual spcost of spells vary according to the phase of the moon, and with high enough a percentage in the spell in question the casting cost can be reduced.
+
:cast info
  
= Spell rounds =
+
To get help on a certain spell you use the following format:
By training the skill [[:Category:Essence eye|essence eye]] you get reports on the progress of the spell you're casting. You can also see the spell you are currently casting by typing 'cast info', but that doesn't show how far the casting has proceeded.
+
:help spell name of spell
 
+
For example:
= Failing=
+
:help spell [[:Category:Magic missile|magic missile]]
All spells will fail occasionally, even with all the relevant skills trained to high levels. By training the skill mana control you can save part of the spells sp-cost during failed spells.
+

Revision as of 18:57, 13 November 2007

All spells use spell points when they are cast. You can see the number of spell points needed for a certain spell by reading the help on that spell. The spells that are available to you depend on your guild and what you have studied. The phase of the moon affects your chance of casting spells and the spell point cost.

Spells are cast using the 'cast' command. The format is:

cast name of spell [at target]

or

cast 'name of spell' [target]

You can use which ever format you prefer. Some examples:

cast magic missile at rat
cast 'magic missile' rat
cast create food

You can see what spells you know by typing:

show spells

You can also use 'me' as a valid target. For example:

cast cure light wounds at me

You can see all spells in game by typing:

show spells all

To interrupt a spell you are casting type:

cast stop

To see what you are casting type:

cast info

To get help on a certain spell you use the following format:

help spell name of spell

For example:

help spell magic missile

Pages in category "Spell"

The following 200 pages are in this category, out of 399 total.

(previous 200) (next 200)

A

B

C

C cont.

D

E

E cont.

F

G

H

(previous 200) (next 200)