Races

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this is the real list of good races

The background color indicates how many rebirths is needed to get access to the race: elder, ancient and eternal.

Race Str % Dex % Con % Int % Wis % Size Exp Rate Skill Max Skill Cost Spell Max Spell Cost HPR SPR FastHB Vision Infra See Magic See Invisibility Eat Corpses Allergic to Water Sensitive to Surroundings Empathic Avoid Death ½ stats if Lifespan Armour class Special Race guild
Barsoomian 51 89 65 40 30 50 79 74 100% 60 140% slow very slow average x x short 5 They have four arms. They cannot wear rigs. The Monkey Squad
Brownie 25 70 27 67 81 35 82 80 110% 95 80% very slow fast x good x x x x evil long 4 The Elusive Brownies
Catfolk 65 84 56 50 53 57 84 92 90% 86 90% slow average excellent x x short 8 Wet fur slows them down. The Followers of Silvan the Vagabond
Centaur 85 43 90 35 60 87 81 82 85% 78 85% slow average good x short 8 They can attack with their hooves. They can wear two rigs. The Riders of the Storm
Cromagnon 67 55 77 30 30 72 101 88 120% 50 170% average very slow average short 17 The Club Club
Cyclops 100 43 98 15 15 95 82 78 115% 40 180% average very slow average short 25 They have a weakness against psychic attacks but they can eat animals to gain momentary boost to stats. School of Survival for one-eyes
Demon 75 54 70 58 48 85 75 88 120% 88 130% average average x good x x x x x x good long 32 They can wear a tail ring. The Angels of Despair
Doppelganger  ? ? ? ? ? ? ? ?  ? ?  ? slow fast average x x short They can appear as members of any other race and can only be joined if you have an invitation from a member of this race. The Defrauders
Draconian 82 80 65 30 30 85 80 80 120% 50 140% average slow bad x x long 56 They can change briefly into dragons at higher levels. They can wear a tail ring. They can attack with their tail. The Dark Alliance
Drow 50 75 50 65 90 49 78 95 90% 97 100% very slow fast excellent x x good long 8 Monsters can't detect them if the room is dark enough. Denizens of the Underdark
Duck 38 63 45 86 68 39 81 81 120% 98 80% very slow very fast x good x short 7 They got strong enough wings to fly. Citizens of the Pond
Duergar 75 60 80 41 52 55 88 93 85% 80 160% slow slow bad x good long 21 The Profaners of Earth
Dwarf 72 56 82 45 51 54 86 100 77% 70 130% average slow average x long 16 The Crafters of Rock
Elf 48 65 47 74 80 53 78 95 100% 100 90% very slow fast excellent x x Evil long 8 Animals won't attack on them at woods. The Forester Guild
Ent 80 5 53 45 100 92 86 90 130% 92 70% very slow fast average long 28 They heal faster when in water but regenerate only in lit places. They can suck nutrition out of the ground. Their metabolism is affected by season, winter slows them down. The Treeherders
Gargoyle 76 52 94 20 20 90 78 80 120% 51 168% very slow very slow excellent x x long 59 They can improve their body by sacrificing money at their shrine. Eternal Guardians
Giant 100 43 93 15 15 100 82 83 100% 45 180% average very slow average short 24 The Tribal Grounds of Giants
Gnoll 65 58 57 47 55 61 113 80 120% 66 120% slow average average x short 8 They help each out when acting as a pack. The Outcasts
Gnome 40 60 42 56 88 46 95 74 80% 93 90% very slow fast x bad x average 7 Making gadgets is their speciality. The Collegium of Inventors
Hobbit 45 90 67 55 68 38 102 98 80% 76 140% slow average average x short 9 They can burrow themselves to a peaceful place to be. Shirrifs of Shire
Human 59 59 59 59 59 59 100 100 85% 95 85% slow fast average short 8 School of Hard Knox
Kobold 45 52 44 58 45 42 112 74 100% 85 80% very slow average x bad x x short 8 They help each out when acting as a pack. The Kobold Tunnel Rats
Leech 36 95 35 70 50 25 101 70 100% 94 55% very slow fast x bad x short 10 They can't eat normal food, nor can they use any weapon that requires the use of two hands. Blood Brothers with Attitude
Leprechaun 30 86 32 86 72 38 77 85 120% 96 100% very slow fast x excellent x x x long 4 They have ability to immediately escape to outerworld by small gold fee. The Order of the Shamrock
Lich 53 53 53 53 53 59 85 95 120% 100 110% very slow fast average x long 45 By sucking souls from corpses they increase their stats. The Shadows of Maosoleum
Lizardman 73 70 81 20 40 72 85 84 100% 68 120% average slow average x x short 30 They can not eat normal food. Snakes leaves them alone. They Hiss when talking. They can attack with their tail. The Hall of the Slithering Horde
Merfolk 48 43 57 78 78 52 88 79 105% 93 100% very slow fast average short 8 They heal faster when in water and stay underwater indefinitely. They get fmeta when immersed in water. The Seven Sea Chorus
Minotaur 80 55 89 30 30 87 80 83 90% 64 150% average average average x x short 23 They can attack with their horns. The Order of the Raging Bull
Moomin 48 65 53 75 75 53 91 84 100% 96 105% very slow fast x average x x x long 8 You need invitation from Backlash<analytics uacct="UA-3466433-3" ></analytics> to join the race. The Groke Defense
Ogre 85 42 92 35 35 88 82 78 80% 68 180% average slow average short 16 The Galfang's School of Mercenaries
Orc 75 67 83 30 40 72 97 82 90% 62 140% average average bad x x lit outdoor short 30 They help each out when acting as a pack. The Orcish Raiders
Penguin 35 15 56 65 75 40 96 70 120% 93 80% very slow fast x good x average 7 They heal faster when in water. You need invitation from Alvin<analytics uacct="UA-3466433-3" ></analytics> to join the race. The Arctic Law, The Polar Police
Satyr 45 75 63 67 70 47 97 85 90% 85 90% very slow average good x x short 12 They can sing songs that help regening. They can wear a tail ring. The Revelers of the Night
Shadow 38 56 56 70 70 55 79 95 89% 95 93% very slow fast x excellent x x x x long 4 They only regenerate in dark places. By focusing they can produce more mana with the cost of their health or endurance. They can turn invisible as a racial speciality. Soldiers of Oblivion
Skeleton 65 65 65 45 45 59 90 95 90% 80 100% very slow average average x long 45 They are immune to poisons and they don't need to breath. The Maosoleum Defense Corps
Sprite 28 100 30 65 70 37 95 98 130% 100 80% very slow fast x good x x x short 4 They have wings which they can attack with, but they are too small to use two-handed weapons. They also shed light and are able to give immediate first aid to other characters with the cost of their mana. The Wisps of the Forest
Thrikhren 30 28 30 100 60 41 81 81 130% 99 85% very slow very fast x average x x x very short 15 The Mantis Warriors
Tinmen 64 42 69 70 22 67 93 87 90% 80 80% very slow average bad x x x x short 62 The Tinmen Collective
Titan 90 50 90 30 33 110 80 85 120% 75 140% average average excellent x long 26 They can stomp the ground to produce a shockwave. The Royal Warriors
Troll 85 45 89 30 35 82 83 85 90% 55 140% average slow bad x x x x lit outdoor short 32 The Bridge Trolls Union
Valar 80 70 62 60 80 82 75 90 70% 88 120% slow fast good x evil short 6 You need invitation from Tulkas<analytics uacct="UA-3466433-3" ></analytics> to join the race. The Celestial Warriors
Vampire 45 65 53 76 75 59 79 82 90% 98 90% very slow very fast x excellent x x x x x x long 9 They do not regenerate in lit places, they can not eat normal food and need to suck other players blood to satisfy their hunger. The Princes of Darkness
Wolfman 64 60 77 48 48 65 98 85 110% 78 110% average average good x x x short 13 If their fur gets caught in fire, they will flee in terror. The Wolfbane Elite Commando
Zombie 42 20 100 40 85 51 92 70 150% 90 50% very slow fast bad x x x very long 9 The Children of the Zombies
Race Str % Dex % Con % Int % Wis % Size Exp Rate Skill Max Skill Cost Spell Max Spell Cost HPR SPR FastHB Vision Infra See Magic See Invisibility Eat Corpses Allergic to Water Sensitive to Surroundings Empathic Avoid Death ½ stats if Lifespan Armour class Special Race guild

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